Just trying to get more stuff clear in my head. I'm also experimenting with different tops, figuring out what works best for me on certain tricks.
So, as has been told to me, in corkscrew, I can return the top to my hand however I want. This helps a bit.
I"m asking questions based on inconsistencies I am having an ways to work within them or work even harder to do things properly.
How long must one have the top returned to their hand to consider the trick "complete"? What degree of control should be exhibited? Ideally, I want the top as motionless as possible while spinning, but if I can just keep it spinning in my hand, I'll be happy. Usually I can get it pretty smooth.
So, lets say I have a bad throw, and I catch the top in my non-throw hand and then transfer it to my throw hand(left to right/throw hand). Provided I am starting the actual trick with my right hand, does this matter?
If I am doing wire walker, which I normally from throw hand to non-throw hand, is there a problem doing it in reverse or is that a different trick? If so, would it matter which hand I catch it in?
Working with the Strummol8 Love top, I find the string is just a bit too short for me to pull off completing Corkscrew. Is it allowed to use a second longer string for trick performing, while I just use the other string just for throwing?
If "yes", well, I better go cut myself a string and make a button, or I may have something around here.... I got appropriate string!
Am I to assume correctly that whatever tip type I choose to use for a trick is my choice/problem?
Similarly, I can change-up tops as I see fit, correct?
Is a bearing or fixed tip better for arm walker. I'm having about the same results either way. I am finding I am not enjoying the Spintastics HP Hornet with the diabolo tip that much. I prefer the "regular" tip. I need to see if I need a replacement tip or replace the whole top. I am leaning towards replacement top because having the diabolo tip just provides another element of challenge for practice and self-training.
I was mostly playing one of my 2 Love tops today. The more I play them, the more I like them. My go-to is still the STB 2.0, of which I'd like to get a second. I wouldn't mind getting a second Gulia as well. The STB 2.0 and Sophia(s) seem to be my main go-to tops. I do like the weight on the Spintastics Quicksilver Hybrid Bearing, and I am looking to get a fixed tip one soon as well, hoping that extra weight will equate to longer and strong spin times.
Regardless of how well I am doing, I am having a great time. This next week I'm going to start on simpler tricks such as hacky top, under the leg boomerang.l I feel I'll get those both quickly and easily. Not sure what will be next. My wire walker is good, but I have issues with the top I normally use for that. I want to try racetrack soon. Based on corkscrew, I feel I can eventually get to the point of handling orbits. My main concern is tricks like trapeze and the re-gen type tricks. Stuff like around the world and hop the fence look relatively easy to master. Spin tops move relatively slow compared to yoyos, so I've been really able to discover where and why I messed up, allowing me to focus on fixing those issues one by one.