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Author Topic: Snap start club  (Read 30997 times)

jmadrigal

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Re: Snap start club
« Reply #90 on: January 22, 2019, 08:11:41 PM »

Good job!
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paxl13

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Re: Snap start club
« Reply #91 on: January 23, 2019, 05:22:08 AM »

Thank you guys!!! I'm getting way better at it.. right now I'm able to do the snap, 5 rollercoaster then more than 3 sec in hand :)

Still quite proud :)
Cheers
paxl
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Spinning is life!!!!

paxl13

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Re: Snap start club
« Reply #92 on: January 23, 2019, 11:18:29 AM »

Here we go.

https://youtu.be/tolzPUW90H8

I did get better at it :P
Cheers y'alls
paxl
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Texture

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Re: Snap start club
« Reply #93 on: August 31, 2020, 09:06:29 PM »

Recorded my application today:

https://www.youtube.com/watch?v=twJ8_COdQFY

Nothing fancy, just wanted to get it done.

Can anyone tell me how to get it approved?
« Last Edit: August 31, 2020, 10:46:46 PM by ta0 »
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ta0

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Re: Snap start club
« Reply #94 on: August 31, 2020, 10:49:38 PM »

This one is not owned by anyone so it's approved by the community.
It's for sure good. Very well done! Congrats! Go ahead and add the patch to your signature.
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paxl13

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Re: Snap start club
« Reply #95 on: September 01, 2020, 11:47:37 AM »

good job!!!
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Jeremy McCreary

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Re: Snap start club
« Reply #96 on: September 02, 2020, 06:56:44 PM »

Nicely done! Curious...

Q1: What would the ideal throwing top for snap starts look like in terms of weight, size, shape, hollowing, etc? (Not necessarily a common design.)

Q2: Which tricks would it also be good for?

Q3: And which tricks would not work so well?
« Last Edit: September 02, 2020, 07:01:01 PM by Jeremy McCreary »
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Art is how we decorate space, music is how we decorate time ... and with spinning tops, we decorate both.
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ta0

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Re: Snap start club
« Reply #97 on: September 02, 2020, 10:50:37 PM »

Q1: What would the ideal throwing top for snap starts look like in terms of weight, size, shape, hollowing, etc? (Not necessarily a common design.)
A small top with small total moment of inertia is easier to snap start into spinning on the hand or the floor. For this reason, with many tops taking the cap off makes it easier.
On the other hand, regenerating a top is easier with a heavier top, so to snap start and continue playing, a heavier top might be better if your fingers are strong enough.
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paxl13

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Re: Snap start club
« Reply #98 on: September 03, 2020, 08:27:39 AM »

Snap start is amazing :) I personally learned it on the almighty QSH due to it's high weight... the biggest hurdle is to learn how to SNAP and how to throw the top in a position you can catch it with your best regen ( in my case it's rollercoaster to string... I can't do it with drumbeat. ) And then it's just the mater of not STRESSING about it. :P

It's an amazing skill to have and once you have it, I personally throw not that much... only a couple of time per sesh.. I mostly snap ( and that skill DOES translate so well to fixed axle yoyo where you do need to rewind all the time :P )

Sorry for th ramble
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